Are you looking for a thrilling paranormal game to play? Then you choose a Red Door, Yellow Door. In the game, one person helps as a guide, puts into a trance, and guides through the doors and rooms in the mind. This game is also known as Black Door and Doors of Minds. Playing this game requires at least two people; one can guide, and the other acts as the subject. Even if you are new and need ideas, you can access the official site that allows you to start playing and win the game.
Red Door Yellow Door Game Playing Method
You should know that you must have at least two people to prepare for Red Door Yellow Door. The two people guided by one another. It is okay for others to observe outside the room, but they must remain silent.
1. Assume Position
The guide will sit on the ground with a pillow on their lap and their legs crossed. With their head resting against a pillow, the participant in this “red door, yellow door” adventure will lie down.
2. Unwind and raise your arms
The participant in the game: Make yourself comfortable so that you can unwind. If you want to practice meditation, you must keep your eyes closed the entire time you’re playing the game. Put both hands up in the air.
3. Chat and Massage
The guide should give the player’s temples a gentle massage. Chant “Red door, yellow door, any other color door” to start. Others in the room are welcome to participate as well. Continue after the person on the floor is unconscious. Spend a few minutes doing this. It intended for the person to picture doors and corridors in front of them.
4-Start
The guide instructs the individual to drop their hands as soon as they visualize doors in front of them. At that point, you know it’s time to start. Set a timer or alarm for ten minutes from now on. It done to ensure that the person does not remain in a trance for an extended period.
Conclusion: After reading the above rule, the player can play such attractive Red Door Yellow Door finely. It is optimistic about a door opening and going inside. It would help if you continued asking them what they have seen and how they feel about the game. Hence, it is more accessible and entertaining from the game’s start to end.